Shriek is a demo for a horror game I made where the player wakes up in an abandoned bunker and is forced to explore a creepy house with an ever-changing interior.
Mainly inspired by games like P.T., Resident Evil, and Silent Hill.
A video showcasing my project "Shriek".

A well-lit, high resolution view of the enemy in Shriek. This version isn't seen in the demo, but it's the "passive" form that wouldn't harm the player.
Model: https://www.unrealengine.com/marketplace/en-US/product/spooky-bride

A well-lit, high resolution view of the enemy showcased in Shriek.
Model: https://www.unrealengine.com/marketplace/en-US/product/spooky-bride